Dps and/or Raid Dps
In this build there is no use of Overpower or Slam...Mortal Strike can be used when needed still having all the healing effects as if improving mortal strike would have brought it. When the mob hits 20% damage execute can be used non-stop with the reduced rage cost and ability to keep 10 rage after using. Poleaxe spec can be moved to sword/mace as wanted. This build focuses on Rage generated, Bleeding the target, Debuffing them to take more damage, and improving passively all of the main attacks including charge, rend, cleave, heroic strike, and execute. Criticals which rate was improved in the fury part of the build will enrage you causing 10% more damage, 20% more damage from crits than regular and to the opponent it will cause them to bleed for 50% of damage casued over 6 seconds, and with trauma increasing belled effects on target that equals to an additional 30% bleed damage taken. In this build i start with charge then rotate Heroic, rend when needed, then execute when avaliable. Multiple mobs can be downed by combining Cleave, Sweeping Strikes, and Bladestorm along with rending one by one. Rending will increase all damage casued to the target by 10% while active.

http://www.wowarmory.com/tale
http://www.wowarmory.com/talent-calc.xml?cid=1&tal=352200012333510020221... that is link to the build sorry for not posting originally
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