Karazhan Raid Guide - Karazhan Strategy Guide

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Description

Karazhan is a new 10-man raid instance that was released with the Burning Crusade Expansion. It is located in southern Deadwind Pass. Players will have to battle their way from down in the stables all the way to the top outer reaches of Medivh’s now demon infested tower. You will encounter all sorts of strange beings along the way. It would not be surprising if players came into contact with Medivh at some point. Once you Karazhan follow the instructions below or use this Map of Karazhan to find your way to each boss.

History

Karazhan existed long before Medivh inhabited the tower. The builders are unknown. During the First War, the tower was inhabited by Medivh, his butler Moroes, his cook Cook and his then-apprentice Khadgar. Garona also resided here as an emissary in the same time of Khadgar's apprenticeship. Sargeras allowed Medivh to freely explore Karazhan. It is said that many strange and disturbing visions lurked within the tower, and Moroes was known for wearing blinders to avoid seeing them. Karazhan is raided by your servers local noobie guild every Tuesday and Thursday and sometimes on the Weekends. It is very likely to do this 10 man with a pick up group but sometimes the use of a guild is needed in order for some to have a chance at beating it.

Optional Attunement

Note: While the attunement is completely optional, at least one person in your group must have the key in order to unlock the instance. Prior to patch 2.4 it was required everyone went and did the attument questline in order to zone into Karazhan. This was intended to have the effect of keeping noobies from entering Karazhan, however, that backfired big time and because the time-sink involved with getting keyed a lot of the professional players were opting out and instead keying or doing other instances. This left an extreme amount of noobies raiding Karazhan who shouldn't have been, an example is the guild Dedicated on Maiev. This guild pretty much had a monopoly on raiding Karazhan on Maiev but was filled with noobies. After the patch was released to remove attunement requirements some of the professional players and good guilds may have toyed around with Karazhan or ran the entire thing in 3 hours as compared to the 3 days it would took a noobe guild like dedicated. Now the instance works similar to the locked door guarded level 70 instances where only one person has to stand there and open the gate/door.
  1. Complete the quests Restless Activity and Arcane Disturbances given by Archmage Alturus outside Karazhan.
  2. You must then visit Dalaran and talk to Archmage Cedric who will send you to Khadgar in Shattrath City.
  3. Khadgar will give you a quest to retrieve the [First Key Fragment] from a Arcane Container in Shadow Labyrinth. It is located in the room of the last boss Murmur.
  4. Next you need to retrieve two more key fragments from The Steamvault and The Arcatraz. The Steamvaults fragment is found just before the first boss in the water. The Arcatraz fragment is found in the corner of the blue room after the first boss.
  5. Khadgar will now ask you to visit Medivh in The Black Morass and give him the key. You will need to complete the encounter before Medivh will talk to you.
  6. Return to Khadgar in Shattrath and he will give you [The Master's Key].

Bosses

The following bosses can be found in Karazhan:

Quest Rewards

Below are the quest rewards you will receive for completing the Karazhan Quest lines. As your faction and reptuation increases with The Violet Eye your rewards will also increase. You've probably already received a rare version of the epic rings below.

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