WoTLK Shaman Talents
New Shaman Talents
Here is a preview of the new Shaman talents coming in Wrath of the Lich King. Of course, they are all preliminary and subject to change. The information is from the World Wide Invitation and we will keep it updated as Blizzard releases more information.
Elemental
Thunder (requires 50 points, instant cast, 45 second cooldown): You call down a bolt of lighting, energizing you and damaging nearby enemies within 10 yards. Restores 5% mana to you and deals 595 to 679 nature damage to all nearby enemies, knocking them back 200 yards (rumor: not really 200 yards, maybe 20?).
Storm, Earth, and Fire (requires 45 points): Your Frost Shock has a 5/10/15/20/25% chance to root the target in frozen ice for 2 seconds, your Earth Shock's range is increased by 1/2/3/4/5 yards and the periodic damage done by your Flame Shock is increased by 20/40/60/80/100%.
Lava Flow (requires 40 points): Increases the amount of spell damage gained while having Flametongue Weapon equipped by 5/10/15%, and increases the damage done by your Flame Shock and Lava Burst by 4/8/12%.
Astral Shift (requires 40 points): When you are critically hit twice in a row, you have a 33/66/100% chance to shift into the Astra Plane, causing you to be immune to all physical damage for 3 sec. This effect has a 30 second cooldown.
Elemental Oath (requires 35 points): Increases your chance to hit with all spells by 50/100% while Elemental Mastery or Elemental Focus is active.
Enhancement
Elemental Shields: Increases the damage done by your Lightning Shield orbs by 5/10/15%, increases the amount of mana gained from your Mana Shield orbs by 5/10/15% and increases the amount of healing done by your Earth Shield orbs by 5/10/15%.
Mental Dexterity (requires 10 points): Increases your Attack Power by 33/66/100% of your Intellect.
Improved Stormstrike (requires 35 points): Increases the amount of Stormstrike charges by 1/2 and reduces the cooldown by 1000/2000 sec.
Static Shock (requires 40 points): You have a 2/4/6% chance to hit your target with a Lightning Shield Orb charge when you do damage, and increases your spell damage by 0/0/3% when you have Lightning Shield active.
Improved Shamanistic Rage (requires 40 points): While under the effect of Shamanistic Rage, you have a 50/100% chance also cause you to be immune to all stun, snare and movement impairing effects.
Weapon Specialization (requires 45 points):
* Axe - Increases the critical strike damage bonus by 5/10/15/20/25%.
* Mace - Has a 1/2/3/4/5% chance to increase your melee haste by 10% for 15 sec.
* Fist - Attacks from your fist weapons have a 1/2/3/4/5% chance to reduce the armor of your target by 20% for 6 sec."
Feral Spirit (requires 50 points, 12% base mana, instant cast, 30 yard range, 2 minute cooldown): Summons 2 Spirit Wolves under the command of the Shaman, lasting 30 sec.
Restoration
Spirit Link (requires 50 points, instant cast, 40 yard range, 12% mana base): You link the friendly target with two nearby targets, causing 50% of the damage taken to be distributed to the linked targets. After 2200 damage, the link will sever.
Tidal Wave (requires 45 points): Increases the critical effect chance of your Lesser Healing Wave and Healing Wave spells by 1/2/3/4/5%, and your Healing Wave and Lesser Healing Wave spells gain an additional 5/10/15/20/25% of your bonus healing effects.
Improved Earth Shield (requires 40 points): Increases the amount of charges for your Earth Shield by 1/2, and increasing the healing done by your Earth Shield by 5/10%.
Ancestral Awakening (requires 40 points): When you critically heal with your Healing Wave or Lesser Healing Wave, you summon an Ancestral spirit to aid you, instantly healing the lowest health friendly target within 40 yards for 20/40/60% of the amount healed.
Blessing of the Eternals (requires 35 points): Increases the critical effect chance of your spells by 2/4%, and increases the bonus healing from yoru Earthliving weapon by 5/10%.
